Equinox is a 2D narrative-based, side-scrolling platformer about a small bunny who sets out to restore a fallen moon to the night sky. Players can jump, dash, and dodge their way through a storybook tale, collecting memories and moon shards, battling constellation bosses along the way.

I pitched the original concept and created this game with a 27-person cohort in Open Alpha, a game dev club at USC. 

Roles: Art Lead, Programmer

Background Art 

  

Snippets of 12000 × 1080px backgrounds I created for each level of the game. The game starts with a dark blue background, and as the player progresses and collects more shards of the moon, their surroundings grow lighter.

Storyboard/Cutscenes

Steam Assets